
var gl;
var canvas;
var model;

// on page load call webGLStart()
$(document).ready(function() {
	model = new DataModel();
	model.generateTestingData();

	// update html for initially selected data point
	updateHTMLForSelectedDataPoint(
		model.getSelectedDataPointXIndexName(),
		model.getSelectedDataPointYValue(),
		model.getSelectedDataPointZIndexName());	

	webGLStart();
	
	// perform init for test harness
	testHarnessInit();
});

